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Lagrangian Particle Code for The Simulation of 2D/3D Fluid Dynamics
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| This header file contains classes for the calculation of the Equation of State (EOS) | |
| This header file contains classes for the initialization of the geometry of fluid objects | |
| This header file contains classes for the initialization of 1d fluid objects | |
| This header file contains classes for the initialization of the geometry of fluid objects in the collision simulation | |
| This header file contains classes for creating particles based on the 2D and 3D hexagonal close packing | |
| This header file contains classes for the initialization of the simulation | |
| This header file contains classes of the main Lagrangian Particle solvers such as the hyperbolic solvers and the elliptic solvers | |
| This header file contains classes for solvers of the least squares problem Ax = b | |
| This header file contains classes for searching nearest neighbours of particles using different algorithms such as octrees | |
| This header file contains classes for the Octree data structure and nearest neighbour search algorithms | |
| This header file contains classes for storing information and data of particles, such as x, y, and z coordinates, neighbour lists, and bounding boxes | |
| This header file contains classes for output simulation results in various formats such as .vtk and .txt | |
| This header file contains template registrar classes for the Geometry and State family | |
| This header file contains classes for the initialization of the state of fluid objects | |
| This header file contains classes for the initialization of the state of 1D fluid objects | |
| This header file contains classes for the initialization of the state of fluid objects in the 2D collision simulation | |
| This header file contains classes for simulation time controls |
1.8.6